El Toro International Airport By: Bill Melichar
Location: Southern California, Orange County

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This scenery is a remake of my previous El Toro scenery, which was plagued by texture problems, and very high frame rates. This scenery creates a civil airport at the former El Toro Marine base, which was closed by the military when they shut down operations a few years ago. The base made it's film debut in the picture "Independence Day", and has been the subject of heated debate as to its reuse. The County proposed an airport reuse plan, since the existing John Wayne Airport is rapidly becoming obsolete in serving its needs, and a larger airport is needed in the L.A. Basin to take the pressure off of L.A.X. The airport plan recently lost by a narrow margin to a plan to convert the base into a park. The base still exists, and its future is in the air. This is my new rendition of how an airport might fit into this site, and I have reconfigured the runway layout to make it more user friendly to both the airlines, and county.

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Installation:

1. Extract to temporary folder, name whatever you like, then take out ElToro2 folder and place in Scenedb folder of FS2002 or 2000. If you have my old El Toro scenery installed you must delete it out of your scenery library, and then remove it's folder from your scenedb file prior to installation of this new version.

2. Start FS program, and go to world, then scenery library, and click on add. Then find the scenedb folder and open it, then find the ElToro2 folder and click on it. In FS2002 the name will appear in the lower window, so you only have to click on OK. In FS2000 you will need to type the name ElToro2 in the lower window, then click OK. You should then have the scenery, but there is one more step.

3. This scenery includes a flatten and exclude switch, so you don't get any of the default scenery showing through. You must copy and paste the following lines under the layer number line, in your main FS scenery directory. Since you just added the scenery, it should be all the way at the bottom of the list.

Exclude=N33 41.46,W117 45.36,N33 38.74,W117 42.14,objects
Flatten.0=400,N33 41.64,W117 43.94,N33 40.05,W117 41.89,N33 38.77,W117 43.73,N33 40.18,W117 45.63

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Important Notes:

1. The gates in this scenery are from the Nova program by Rafael Sanchez. Nova does not want individual textures included in developers scenery packages, so you must go to the Nova web site, at fsnova.com, then go to the download section, and download NovaGt1.zip. This is a file of textures, so you can either put them in the ET texture file, or what I would recommend is putting them in your main FS Texture file, since other scenery designers also use these textures. You should then have full textures on the gates.

2. This is a large airport scenery, and in an effort to keep frame rates at a maximum level, I did not include a lot of detail in the gate areas, such as taxi lines, trucks, and aircraft. The scenery has two settings, normal, and dense. These settings can be found in FS under Options / settings / display / scenery. I would recommend normal for taxi, take off, and landing, and dense if you want all the static aircraft to appear, and a few other objects such as parked cars, and some trees.

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Credit where credit is due:

I would like to thank Rafael Sanchez and his wonderful Nova program for furnishing the gates in this scenery. He has the only decent looking ones out there, without going into the arduous task of designing your own.

I'd also like to thank Anthony Konstantinidis for his great macro, The Flight Sim Cafe. I used this one in an older scenery which I have redone without it, and this particular scenery being in an upscale Southern California area lent itself perfectly to it.

John de Langristin as always has the best building and parked car macros out there, and I've incorporated his buildings as a hip shopping area between the hotel and office buildings on the lake. His cars are also parked at the Flight Sim Cafe.

Thanks Michael Rodriguez for your airport location, and taxiway signs, which I had to keep to a minimum due to frame rates, other wise I would have gone crazy with these.

Mike Wallace, who creates the best, most realistic static aircraft I've seen, and he makes them for almost every area of the world!

Finally I'd like to give thanks to Allen Cremeen and his cargo loader, Ino Terpstra and his big truck, and R. Marshall Brandt for his stairs and ladders that I am using for the first time.

Without all these people aiding those who do scenery design with their freeware, our scenery would be greatly lacking details.

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This scenery is freeware and may not be used or distributed for profit, and without permission.

Happy Flying!
Bill Melichar
bilboyz@aol.com